Creature - The Revolutionary 2D Animation Tool for Mac

A new article has been published at prMac.

Creature - The Revolutionary 2D Animation Tool for Mac - Published on 03/16/15

Kestrel Moon Studios today introduces Creature 1.07, its new cutting-edge 2D animation software for Mac OS X. The ideal animation tool for game developers, digital artists and web designers alike, Creature was designed specifically to add stunningly fluid animation to your digital content. Take advantage of Creature's Directible Automated Animation Engine and powerful workflow to produce amazingly complex animation in an incredibly easy and time-efficient manner.

Singapore - Kestrel Moon Studios today is thrilled to announce the release of Creature 1.07, the company's new cutting-edge 2D animation software developed exclusively for Mac OS X. The ideal animation tool for game developers, digital artists and web designers alike, Creature was designed specifically to add stunningly fluid animation to your digital content. Creature allows anyone to automatically generate complex motion like Walk Cycles, Hair + Cloth Dynamics and other forms of secondary motion easily using its built in Physics and Procedural Animation Engine. This results in huge time and cost savings for the animator.

Creature also provides advanced features like Motion Capture/Transfer, Path Creation/Following and Soft Body Physics. These features, normally found in high end VFX software, are now available to the 2D animator using Creature. Creature exports animations to a wide variety of image and video formats. It also supports the export of animations to most major Game Engines. Game developers can playback character animations authored with Creature via provided source code runtimes.

Creature Features
* Skeletal Animation and High Performance Skinning
* FK, IK for easy posing
* Bone Physics Motors for Automated Walk Cycles, Tail Flopping and other Secondary Motion
* Mesh Deformation Motors to do manual FFD and automated warping for Eye blinking, Wing Flapping
* Motion Capture + Transfer
* Soft Body Dynamics
* Motion Path/Curve Tools
* Mathematical Function Scripting to manipulate animation curves
* Complete control of Animation Data, including manipulating Spline curves over the entire timeline
* Automated and User-adjustable tools for Meshing, Rigging and Bone-weighting
* Versioning and Backups for projects

System Requirements:
* OS X 10.10 or later
* 64-bit processor
* 8.9 MB

Pricing and Availability:
Creature 1.07 is $99.99 USD (or equivalent amount in other currencies) and available worldwide through the App Store in the Graphics & Design category.

Creature 1.07: http://creature.kestrelmoon.com
Purchase and Download (MAS): https://itunes.apple.com/app/creature/id955069004
YouTube Video (Trailer): https://www.youtube.com/watch?v=em_T76M2wRE
Screenshot 1: http://a1.mzstatic.com/us/r30/Purple1/v4/53/30/6c/53306c0a-40f7-2acc-fa69-9259a5ea9a41/screen800x500.jpeg
Screenshot 2: http://a2.mzstatic.com/us/r30/Purple3/v4/df/a4/09/dfa40935-9707-be89-6072-7edbe2100775/screen800x500.jpeg
Application Icon: http://a2.mzstatic.com/us/r30/Purple1/v4/8d/02/72/8d027273-f134-bf54-dbc3-0f30a46f86b0/icon128-2x.png


Situated in sunny Singapore, Kestrel Moon Studios Pte Ltd. is an indie development shop specializing in bringing innovative, high quality graphics tools to the art and game development communities. All Material and Software (C) Copyright 2015 Kestrel Moon Studios Pte Ltd. All Rights Reserved. Apple, the Apple logo, Mac OS X and Macintosh are registered trademarks of Apple Inc. in the U.S. and/or other countries. Other trademarks and registered trademarks may be the property of their respective owners.


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